Thursday, December 18, 2014

More learning@home!

I have written before about our learning@home successes and thought I would share some more with you. We have linked up with a school in London and before OfSTED arrived we managed to send letters and drop in via Google Earth.
For the half term homework my children had a range of options as usual to choose from and once again there have been some jaw dropping moments. Here are a few of the pieces of work that have arrived.

The London Eye


London landmarks




Big Ben


The Tower of London, with poppies!
Yes, there has clearly been adult input, but that's the point isn't it? My children are working with their parents and my parents are being positive role models with their child's learning. The quality of the work is incredible - much better than we would produce at school, because all children are getting 1:1 support. All children have produced things and the variety is incredible. I have learned new things from the children and they are very excited to share their work. Tomorrow we will celebrate in style with a massive show and tell! 


Big Ben


An amazing pop-up book

The response from parents has been very positive too. They love the variety and that it links in with our school work from the had term. They also tell me how much they enjoy coming in to see it during our open school sessions. 

Sunday, December 7, 2014

Run Marco!


This is a nice little app that will help our young learners apply their computing skills. It is available for both ipad and android. At KS1 children will learn:
  • that programs execute by following precise and unambiguous instructions
  • to create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
and KS2:

  • design, write and debug programs that accomplish specific goals, including controllingor simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and variousforms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
(Computing programs of study 2014)
There are 10 levels, with 10 more coming soon. 


It starts off with simple steps that are modelled for you, so you can't go wrong. 
It quickly moves on to the repeat command, so that our children can make links between this and the previous steps - and the reason for having a repeat command.
The next step is learning about variables in a very simple way. This again is modelled clearly for you. 

It encourages children to think about shortening their sequences and creating loops, thus making their algorithms more efficient. A great little app that is free too!


UR Brainy maths app

I have had a play with this app this weekend to review how good it will be for our ks1 learners - particularly a child on my class who needs resources to support with his independent learning.
There are four areas that you can explore that support basic number skills. If you get an answer wrong, the incorrect number becomes dull so that you don't press it again. There are 4 questions for each level. One thing that would make it easier for some children would be the option to hear each question. 
When you play the more/less activities, there is a nice model that allows children to count cows to find one more. Showing one less is not so obvious as it looks the same as below, but with the cow on the left faded for one less than 2. It might be clearer just to have a line through one. 


This will certainly be a useful app for our earlier learners. I will add the opinion of one of our little beta testers tomorrow! Thank you for the trial @urbrainy!

Saturday, November 29, 2014

Fix the factory

Another super little app for early programming. Like ALEX this will appeal to my year 2 children because it involves robots. There are some great things about this free app too. Firstly, you have to complete the first levels before you can unlock and access the harder ones. There are 24 levels altogether- pretty good for a freebie!



The game starts off simply, the same as ALEX, but becomes more challenging very quickly. By level 3 you are learning to grab and drop, then by level 4 your computational thinking is being challenged (well mine was!) with turns, grabs and drops.


The thing I really like about this app is how it scaffolds your learning. When I went wrong on level 4 ( yes, that early on!) it let me know exactly where I went wrong by putting a cross (or kiss as I like to think of it!) onto the command that was incorrect. The commands in your procedure light up as the robot performs them, so you can see exactly where you are. Perfect! I know that the point of computing is that you learn to debug, but for year two children it's nice that they are given a hint. 
The notion of 'if at first you don't succeed...' is great, but I don't want children to switch off - and this has happened with the Beebot app. The fact that they don't have to rewrite the whole procedure is also good. I'm not ashamed to show how many attempts on made at level 6 (it's11pm- that's my excuse!)

The fact that I didn't have to rewrite the whole procedure each time meant that I didn't give up. I'm still debugging my code in the same way I would if I was using a written programming language.



 So, well done Lego-it's a brilliant app and I will definitely be using this in school. I might have to finish all the levels first though. Only 18 more to go...




Tynker

This is a very brief post as I have only had a brief play with Tynker. It uses blocks for coding in the same way as scratch, hour of code activities and Hopscotch. This app allows children to explore their creativity and therefore goes beyond the linear games such as ALEX, Beebot and Fix the Factory. That said, I might have found it easier to have an aim when I started. It doesn't have the same creative freedom as Kodu (now wouldn't a Kodu app be incredible?!) and I quickly became frustrated that I wasn't doing anything purposeful with it. I do however recognise that children will master it much more quickly and find ways of getting the characters to interact more.


There are a few different 'worlds' you can choose from to create and play and the app has a game that you can play at the start (this does provide a model of what you can achieve, but it was quite a simple game.) 


The create and play element of it is useful in that you can tweak your characters if they don't quite do what you want - so debugging becomes simple for children.




When I start my code club next year I will be interested to see what the children think of it. 

Two apps for EYFS/early computing

 I have been playing with a couple of new apps this week that, in my view, lend themselves nicely to early computing.  In old money they fit in well with modelling and simulations, in the new curriculum children will be using logical reasoning to predict the behaviour of simple programs.

The first one I have looked at is Toca Robot lab - it's another lovely app to add to the Toca family. First you select different parts and build your robot.

  

Then you take your robot on a test flight. There are lots of things to move and crash into and three stars to collect on the way, before you hit the big magnet. This takes you out of the area you have been whizzing round and gives you the opportunity to change your robot. You get a lab test report at the end showing how many stars you collected.  


I would love to see this app being developed a bit further so that maybe they use on screen controls to move their robots, or maybe some areas that they have to learn to avoid etc, to provide a bit more challenge for our able children. A nice little app tho - I'll try and get an opinion from a wee one about it!


The second app is a great little builder app called Build and Play 3D, by Croco studio. There are 15 classic toys for children to build and you can't go wrong assembling them because the model rotates and the parts snap into place. 

Once you have built your toy, you take it out and test it!

Using simple controls on the screen you can simulate a real life situation (in terms of EYFS of course!) I think it's a great little app!









Sunday, November 9, 2014

Little Fox Music Box

I love this app for EYFS and ks1 because it introduces children to composing their own music. It covers part of the new computing curriculum: use technology purposefully to create, store, manipulate and retrieve digital content.

Let's start with singing. There are three songs that you can listen to, sing along in a karaoke style or record your own. The background scene is interactive and humorous. It allows little fingers to explore and control. Delightful! 


The lullaby has quite tricky words, but the version of Old Macdonald is gorgeous. It allows you to change the seasons, stack chicks and give the pig a shower amongst other things.


Changing the seasons allows you to grow different plants. Did I mention this app is delightful?!



But by far the most useful part of this app is the fox composing studio. 


Once inside there is an array of different objects that make different sounds. Click the pink dukebox for your beat (choice of three-the fox dances accordingly) and you are away. It is very amusing! 


If you scroll left and right there are more sounds available.


You can sing along and of course all of this is recordable. I have had this on my iPad for a while, but hadn't got around to playing it. When I finally did last half term, I realised the potential for our children. In my opinion It's an EYFS/infant version of GarageBand or Rockmate. We have purchased it for our iPads at school - it's a quality resource for learning.